This week I did a lot on our game in the likes of designing the UI and menu.
This is the Ui design I’ve made and implemented in the game. For this I had to design buttons, sliders, dropdown boxes etc. as well as the main composition of the buttons.
In this picture are 3 things that I’ve added over the last week. The target point on the ground to make it easier to relate your character to the floor, the UI to know how many jumps, dashes and slow-mo you have left in the tank and the aiming reticle in the middle.
After that I’ve added an easier and cheaper way to add ivy so we dont have to add a few million ivy planes but just a couple.